ender [manakete]
Sept 14, 2014 18:32:02 GMT
Post by ender on Sept 14, 2014 18:32:02 GMT
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[attr="class","bio"]NAME
Endymion, prefers Ender
GROUP
Feroxi, on his mother's side
AGE
2,016
BIRTHDAY
November 11
WEAPON
Dragonstone
CLASSES
Manakete, Myrmidon, Fighter
POSITIVES
Competent, independent, calm, collected, perceptive, intelligent, patient, nerves of steel, decisive
NEGATIVES
Vindictive, snide, standoffish, anti-social, cynical, paranoid, lonely, bottles up emotions, pretty much the biggest woobie of all time
BIO
• A hybrid manakete, Ender has a human mother who is extremely dead by now. He also has a father somewhere out there, but he hasn't seen her since he was seven. Ender honestly doesn't remember his parents. Even if he met his father, he wouldn't be able to recognize him. He's long since come to terms with this. What are fathers good for anyway?
• Kidnapped by slavers as a child, he was forced to battle. Luckily, he's always been damned good in a fight. After a few years, he killed them all and left. To this day, Ender still believes that kill them all is an appropriate solution to many problems. It's not Plan A (he's not a supervillain), but it sure gets the job done when you've exhausted all other options.
• Ender has always napped a lot. By a lot, I mean he finds a cave and hibernates for a few decades or so. He has an internal spidey sense that wakes him up when there's a war going on--or maybe that's just crazy instincts on his part. In any case, he gets out of bed for a good war. That's about it. It's all he really cares about. He has no interest in hobnobbing with bigwigs; he just wants a decent fight, and he tends to hang around with common footsoldiers wielding either sword or axe. After a war's over, he disappears.
• He's fought in many wars on the continent, and nothing's stopped him from hopping on a boat and touring another country where blood spills most generously. Ender had no reason for fighting, really. It wasn't for fun, certainly, but it's the only thing he can do. When you've known nothing else in your waking hours, what else will you do when you wake up after twenty years' slumber? Each time, Ender finds himself a sword and goes to where the battle's thickest. He doesn't have a deathwish, but he doesn't have a good reason to live either.
• Ender has nightmares when he sleeps. The wars all blend together, faceless people dying by the dozens, either by his hands or at his side. He wishes they weren't faceless--that he could remember them, because they deserve to be remembered--but even when awake, it's all a blur. Maybe he's finally hit a mid-life crisis, because Ender doesn't know what he's doing anymore. He's realized he doesn't want to fight; he just doesn't know what else he should do.
• He's awake again, because duh. Instead of taking up a human weapon, he's using a dragonstone, the first time he's wielded one since he was enslaved. Ender considers the current chaos nothing more than same shit, different day. Blase and apathetic about the return of Grima, he's willing to help or hinder any unlikely heroes, but for the most part, he's looking for... something. A purpose, maybe. If asked, he'll say he's looking for his father--a believable enough lie in these chaotic times--but since he hasn't the faintest idea what he looks like, those are just words.
OTHER
Ender has two modes in battle. The first is what you almost always see: a young man that's completely unfrazzled by warfare. It's as natural to him as eating or breathing. He's cool and collected, a cerebral balance between merciful and ruthless when appropriate. He can be callous but never wasteful. Lives aren't actually meaningless to him--until they are. His second mode is a berserk rage, and it happens but rarely. It's best to just stay out of his way.
His opinions of humanity is very, very low. They're all barbaric and violent to him (so is he, when it comes down to it, and it takes one to know one). Every time he wakes up, there's always another war about. You'd think these people could go through a few decades without murdering each other, but nooooo.
Regardless of the above, and regardless of the fact that he can be a huge dick, there is no one better to have at your back in a fight. He does not let his comrades fall, and if he does, he believes in revenge and an honorable burial. It doesn't matter if he doesn't like you (mind you, he HATES most people), he considers the bond between brothers-in-arms sacrosanct.
FACE-CLAIM
TALES OF THE ABYSS, sync the tempest
Endymion, prefers Ender
GROUP
Feroxi, on his mother's side
AGE
2,016
BIRTHDAY
November 11
WEAPON
Dragonstone
CLASSES
Manakete, Myrmidon, Fighter
POSITIVES
Competent, independent, calm, collected, perceptive, intelligent, patient, nerves of steel, decisive
NEGATIVES
Vindictive, snide, standoffish, anti-social, cynical, paranoid, lonely, bottles up emotions, pretty much the biggest woobie of all time
BIO
• A hybrid manakete, Ender has a human mother who is extremely dead by now. He also has a father somewhere out there, but he hasn't seen her since he was seven. Ender honestly doesn't remember his parents. Even if he met his father, he wouldn't be able to recognize him. He's long since come to terms with this. What are fathers good for anyway?
• Kidnapped by slavers as a child, he was forced to battle. Luckily, he's always been damned good in a fight. After a few years, he killed them all and left. To this day, Ender still believes that kill them all is an appropriate solution to many problems. It's not Plan A (he's not a supervillain), but it sure gets the job done when you've exhausted all other options.
• Ender has always napped a lot. By a lot, I mean he finds a cave and hibernates for a few decades or so. He has an internal spidey sense that wakes him up when there's a war going on--or maybe that's just crazy instincts on his part. In any case, he gets out of bed for a good war. That's about it. It's all he really cares about. He has no interest in hobnobbing with bigwigs; he just wants a decent fight, and he tends to hang around with common footsoldiers wielding either sword or axe. After a war's over, he disappears.
• He's fought in many wars on the continent, and nothing's stopped him from hopping on a boat and touring another country where blood spills most generously. Ender had no reason for fighting, really. It wasn't for fun, certainly, but it's the only thing he can do. When you've known nothing else in your waking hours, what else will you do when you wake up after twenty years' slumber? Each time, Ender finds himself a sword and goes to where the battle's thickest. He doesn't have a deathwish, but he doesn't have a good reason to live either.
• Ender has nightmares when he sleeps. The wars all blend together, faceless people dying by the dozens, either by his hands or at his side. He wishes they weren't faceless--that he could remember them, because they deserve to be remembered--but even when awake, it's all a blur. Maybe he's finally hit a mid-life crisis, because Ender doesn't know what he's doing anymore. He's realized he doesn't want to fight; he just doesn't know what else he should do.
• He's awake again, because duh. Instead of taking up a human weapon, he's using a dragonstone, the first time he's wielded one since he was enslaved. Ender considers the current chaos nothing more than same shit, different day. Blase and apathetic about the return of Grima, he's willing to help or hinder any unlikely heroes, but for the most part, he's looking for... something. A purpose, maybe. If asked, he'll say he's looking for his father--a believable enough lie in these chaotic times--but since he hasn't the faintest idea what he looks like, those are just words.
OTHER
Ender has two modes in battle. The first is what you almost always see: a young man that's completely unfrazzled by warfare. It's as natural to him as eating or breathing. He's cool and collected, a cerebral balance between merciful and ruthless when appropriate. He can be callous but never wasteful. Lives aren't actually meaningless to him--until they are. His second mode is a berserk rage, and it happens but rarely. It's best to just stay out of his way.
His opinions of humanity is very, very low. They're all barbaric and violent to him (so is he, when it comes down to it, and it takes one to know one). Every time he wakes up, there's always another war about. You'd think these people could go through a few decades without murdering each other, but nooooo.
Regardless of the above, and regardless of the fact that he can be a huge dick, there is no one better to have at your back in a fight. He does not let his comrades fall, and if he does, he believes in revenge and an honorable burial. It doesn't matter if he doesn't like you (mind you, he HATES most people), he considers the bond between brothers-in-arms sacrosanct.
FACE-CLAIM
TALES OF THE ABYSS, sync the tempest
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