Azrael [Manakete]
Sept 14, 2014 5:58:07 GMT
Post by Azrael on Sept 14, 2014 5:58:07 GMT
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[attr="class","bio"]NAME
Azrael
GROUP
Feroxi
AGE
Three Hundred and Two
BIRTHDAY
November 24th
WEAPON
Dragonstone
CLASSES
Manakete, Thief, Archer
POSITIVES
Optimistic, Enthusiastic, Crafty, Confidant, Fair, Positive, Playful
NEGATIVES
Chaotic, Unsympathetic, Dare-devil, Rash, Obstinate, Impulsive, Irresponsible
BIO
• Azrael was born in a small community that was plagued by innumerable blizzards. Her parents were missing, thus leaving her to raise herself as a young child.
• The village had a legend about a snow woman, that would either save or kill travelers. This was Azrael, living apart from the humans because she was scared of them, but helping those that go lost in the mountains.
• The village was buried under an avalanche, and the village moved closer to the sea, Azrael going with them in secret, doing the same as she was before but with shipwrecks and those lost at sea.
• Most people were afraid when they first saw her, and it made Azrael realize that people didn't like her, which made her more reticent then most would, and as such mostly worked in secret.
• A person shipwrecked, and was too weak to make it to the shore or be left near it. So Azrael took this person in. This person began to teach the manakete some basic things about society such as reading and writing, and how to talk to others.
• After a year, this person died, and Azrael brought their body to the nearest town. Instead of being thanked, she was hunted down for supposedly killing the person, until someone found a letter detailing part of Azrael's situation, mainly pleas to take in the child.
• The people brought Azrael to the village she had always helped, raised mostly in a cage and other abusive methods due to being sub-human in nature. As more people let the village the grow, the more they wanted to keep her a secret, so they hid her in many places and put a lot of limits on her.
• Azrael found herself becoming rebellious, and broke out of her restrictions, and escaped the village, deciding to travel for a large amount of time, about a hundred years or more. She would hope that the villagers would forget about her.
• Azrael has had a lot of adventures but she doesn't talk about them currently. She may in the future, elaborate on some situations that would occur between the present time and after she had left the village.
• Right now, she's looking for someone to show her a fun time and then follow them, because she's really, really bored right now.
OTHER
Shark Dragon okay: that's what her dragon form is. Her manakete traits are somewhat capable of being missed but noticeable at the same time. The tattoos are on her body are actually slightly harder then the rest, resembling small scales. On her back, there is a pair of wings, but they are small enough and flexible enough to wrap around her chest; luckily for her, the outsides are the same colour as her skin, so it's not hard to hide.
FACE-CLAIM
LEAGUE OF LEGENDS, jinx
Azrael
GROUP
Feroxi
AGE
Three Hundred and Two
BIRTHDAY
November 24th
WEAPON
Dragonstone
CLASSES
Manakete, Thief, Archer
POSITIVES
Optimistic, Enthusiastic, Crafty, Confidant, Fair, Positive, Playful
NEGATIVES
Chaotic, Unsympathetic, Dare-devil, Rash, Obstinate, Impulsive, Irresponsible
BIO
• Azrael was born in a small community that was plagued by innumerable blizzards. Her parents were missing, thus leaving her to raise herself as a young child.
• The village had a legend about a snow woman, that would either save or kill travelers. This was Azrael, living apart from the humans because she was scared of them, but helping those that go lost in the mountains.
• The village was buried under an avalanche, and the village moved closer to the sea, Azrael going with them in secret, doing the same as she was before but with shipwrecks and those lost at sea.
• Most people were afraid when they first saw her, and it made Azrael realize that people didn't like her, which made her more reticent then most would, and as such mostly worked in secret.
• A person shipwrecked, and was too weak to make it to the shore or be left near it. So Azrael took this person in. This person began to teach the manakete some basic things about society such as reading and writing, and how to talk to others.
• After a year, this person died, and Azrael brought their body to the nearest town. Instead of being thanked, she was hunted down for supposedly killing the person, until someone found a letter detailing part of Azrael's situation, mainly pleas to take in the child.
• The people brought Azrael to the village she had always helped, raised mostly in a cage and other abusive methods due to being sub-human in nature. As more people let the village the grow, the more they wanted to keep her a secret, so they hid her in many places and put a lot of limits on her.
• Azrael found herself becoming rebellious, and broke out of her restrictions, and escaped the village, deciding to travel for a large amount of time, about a hundred years or more. She would hope that the villagers would forget about her.
• Azrael has had a lot of adventures but she doesn't talk about them currently. She may in the future, elaborate on some situations that would occur between the present time and after she had left the village.
• Right now, she's looking for someone to show her a fun time and then follow them, because she's really, really bored right now.
OTHER
Shark Dragon okay: that's what her dragon form is. Her manakete traits are somewhat capable of being missed but noticeable at the same time. The tattoos are on her body are actually slightly harder then the rest, resembling small scales. On her back, there is a pair of wings, but they are small enough and flexible enough to wrap around her chest; luckily for her, the outsides are the same colour as her skin, so it's not hard to hide.
FACE-CLAIM
LEAGUE OF LEGENDS, jinx
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